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More changes coming from SOE.
Everquest Next had two pre-production builds proposed.
one build was extensive with a large budget of 100 million dollars. It was Everquest on steroids, thats its nickname around the water cooler.
the other build proposal is extremely casual. Its known around the cooler as everquest invades farmville. its budget is very small, 20 million dollars.
the farmville version was approved.
in addition, more cuts are coming within SOE. Several hundred subcontract workers have 6 month contracts expire december 31st. They will not be renewed
basically the team that was working on the Everquest on Steroids build lost the contest and is being let go
yes, it was kinda considered a contest. the better build got the money, the loser build employees got fired essentially. quite an incentive program by SOE.
If you are an Everquest fan, dont expect a true sequel. the farmville version is going to be designed for the young 19-24 facebook / hip / young san francisco up and coming executives type of people.
quite a bit of dissension over this target market as many dont believe they exist in enough numbers to support this project after launch. some thought is that by the time the game is launched, the economy will have rebounded so its foolish to design around a free to play model and a particular target market thats unproven and outside the mmo norm
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Thanks for the juicy tidbit admriker444. Any word on Planetside 2?
I already knew that this was going to be a casual player game focused on PvP, however, I had no idea that a much more in depth EQ was even being considered. After the epic fail DCUO was, I am not surprised they went on the cheap with the next EQ game. Look what $50 million and 5 years did for DCUO.
I feel badly for the sub-contracted employees, but they knew the beast they were dealing with. I hope the find new employment come new year, unless they can get out of their contract earlier.
$OE's days of making huge, in-depth MMO's has long passed. Cheesy Browser games are about all they are capable of designing.
God...how sad. Smed is so convinced he's right on the pay to play model being dead that he completely overlooks the REAL reason his games have failed...HIM!
Good games will still be able to charge a subscription fee. Bad games, F2P or not, are just that...BAD games.
His whole justification for the whole "F2P is the way of the future" is based on what? His shit games? Yet, at the same time, he goes and tells people that he could see SWTOR selling 2 MILLION games...and mentions how they'll be the last big name P2P MMO.
What does he see in SWTOR that he's unwilling to invest in his own companies future that would justify a subscription fee AND 2 million subs? Nah...he'd rather do things on the cheap...just like DCUO.
What a fucking snake that asshole is.
Why SCE didn't just absorb $OE and kick Smed to the curb years ago proves he either sucks a mean dick or knows where too many bodies are buried.
Whatever it would cost to fire Smed is less money than he's cost Sony.
At the very least they could let him retain his position but take all authority away from him.
They could hire a random bum off the street who would do a better job than he has.
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