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Kill, Loot, Repeat - Or How MMO's are Specifically...
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Kill, Loot, Repeat - Or How MMO's are Specifically Designed to be Addictive
Post Kill, Loot, Repeat - Or How MMO's are Specifically Designed to be Addictive
by Suvroc on 03/10/2010 07:54

Great article regarding addictive game mechanics to ensure continued subscriptions and/or repeat RMT sales.

http://www.cracked.com/article_18461_5-creepy-ways-video-games-are-trying-to-get-you-addicted_p1.html


Suvroc

Suvroc

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